Post Description
Star Wars: Knights of the Old Republic II: The Sith Lords (KotOR II) is a role playing video game released for the Xbox and Microsoft Windows. The Xbox version of this sequel to Star Wars: Knights of the Old Republic was released on December 6, 2004, while the Windows version was released on February 8, 2005. It was developed by Obsidian Entertainment and published by LucasArts. The music score was composed by Mark Griskey.[1]
Story
The game takes place five years after the events of Knights of the Old Republic,[2] in a time when the Jedi have been nearly exterminated by the Sith. The player"s character, a former Jedi Knight exiled from the Jedi Order, is referred to as "the Exile" or "Jedi Exile." Throughout the game, the player"s character (canonically a female) restores a connection to the Force while, with the help of non-player character companions, trying to stop the Sith. The player makes choices that turn the Exile to either the dark side or light side of the Force, and travels to six planets to either help or hinder the Republic"s efforts to bring peace and stability to the galaxy.
Characters and locations
While both The New Essential Guide to Droids[7] and Knights of the Old Republic Campaign Guide (for the Star Wars Roleplaying Game)[8] refer to the Jedi Exile as "her," the player chooses at the game"s beginning whether the Jedi Exile is male or female. The Exile"s back story reveals that the character served under Revan during the Mandalorian Wars and ordered the activation of a devastating weapon named the mass shadow generator at the climactic battle over Malachor V. The deaths that ensued created such a substantial "wound" in the Force that the character was forced to sever all connections to the Force, and the Jedi Council ordered the character exiled from the Jedi Order. As the game progresses, the Jedi Exile rebuilds a connection to the Force and creates unusually strong Force Bonds with other characters and places, while unknowingly sapping Force powers.
Among the characters who join the Jedi Exile are Kreia, who acts as the Exile"s mentor in a manner akin to Obi-Wan Kenobi or Qui-Gon Jinn;[2] pilot and former Sith assassin Atton Rand; technician and Mandalorian War veteran Bao-Dur and his droid remote; the criminal droid G0-T0; and the Sith apprentice Visas Marr. T3-M4 and Canderous Ordo (now identified as "Mandalore"), both featured in the first game, also join the Exile"s team. Other characters join the Exile"s party only under certain conditions. HK-47, who appears in the first game, joins the quest if the Exile collects and uses the parts necessary to reactivate it. The Wookiee bounty hunter Hanharr joins if the Exile is aligned with the dark side of the Force; Hanharr"s competitor, Mira, joins if the Exile is light-aligned or neutral. If the player"s character is female, Mical the Disciple can join the player"s quest, while Brianna the Handmaiden joins a male Exile.
Enemies include the criminal "Bumani Exchange Corporation", Sith troopers, bounty hunters, and various assorted Jedi-hating types. More powerful "bosses" of the game include General Vaklu of Onderon, the Quaren crime lord Visquis, ex-Sith soldier Azkul, Jedi Council member turned Dark side Atris, Darth Sion "Lord of Pain", Darth Nihilus "Lord of Hunger", and Darth Traya "Lord of Betrayal". New playable locations include war-ravaged Telos, a Telos bunker and the orbiting Citadel Station, Onderon and its jungle moon Dxun, Nar Shaddaa and Goto"s orbiting yacht, Peragus, the starships Harbinger and Ravager, and Malachor V. Korriban and Dantooine from the original game are revisited, both now with ravaged buildings and intensified problems. The Ebon Hawk, the main character"s ship in the first game, is also the player"s transportation in this game.
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