Post Description
Introducing Digital Performer 9 - Artistry and engineering in elegant counterpoint
Exciting new plug-in processors, a powerful synth and many workflow enhancements headline this major new upgrade.
Spark your creativity, then refine your mix — all in a singular workflow. Digital Performer 9 delivers inspirational features devised to ignite your creative muse, combined with state-of-the-art studio production technologies engineered for the most demanding, world-class recording and production environments.
New for 9.5: ZTX PRO™ Technology — Cutting-edge audio time-stretching and pitch-shifting DSP developed and refined through years of advanced, state-of-the-art R&D by the renowned engineering team at Zynaptiq GmbH (zynaptiq.com). Get ready to be blown away by how good it sounds.
New for 9.5: relative pitch editing — A new pitch editing layer in the Sequence Editor allows you to graphically transpose any audio material up or down by interval using a draggable pitch bar or a pencil tool for fine-tuned pitch correction, adding or removing vibrato and so on.
New for 9.5: Effect Performance window — Monitor the processing load of all currently instantiated virtual instruments and effects plug-ins in your project. Identify and manage plug-ins that impose high processing demands on your computer. Sort by name or processor load. See the exact bar and beat where each plug-in peaks. See which plug-ins are running pre-gen versus real-time, with hints as to why plug-ins are currently running in real time.
In addition to the new features outlined above, Version 9.51 also introduces the following enhancements:
• Improved compatibility with macOS High Sierra 10.13.
• Pitch shifting and time stretching will now function on older Macs.
• Fixed a crash involving old MAS plug-ins lacking standard language localizations.
Version 9.5 also introduces the following enhancements:
• The scissors tool now snaps to grid (if enabled) when editing pitch layer bars.
• Fixed a problem where waveform overviews could endlessly recalculate (and never fill in).
• Fixed some issues with the Windows Audio driver.
• Fix a fade rendering bug that could cause a click on fade ins on soundbites with pitch processing.
• Made improvements to the appearance of certain themes.
• Added a preference for setting the default pitch shift (transpose) mode.
• Added ability to set pitch shift and time stretch mode with right-click. In any voice track and any layer, right
clicking on a sound bite allows setting the attributes of that bite. If you hold down option all selected bites (on
visible tracks) are set.
• Fixed a crash bug when editing pitch data.
• Fixed long standing issue with Sequence Editor contextual menus.
• Fixed a problem where soundbite volume could be incorrectly rendered after a fade.
• Fixed a problem where DP could freeze after a soundbite edge edit.
nJoy!
Comments # 0