Post Description
What you will learn
In this series of lessons, we will explore the process for tracking our camera movements to integrate a text logo into a live action scene.
We start out by tracking and solving the camera to map out the motion of the camera from the live action plate. We then bring in an OBJ file containing a simple text based logo, which we use as our 3D image. Then, we proceed to lighting and compositing the text with our background.
We learn tricks for getting a better camera solve and how to get the most control out of the lighting system in NUKE. We also learn how to color correct the final composite to give it the cinematic feel of blue tinted blacks and yellow tinted whites. This tutorial is for you if you are interested in matchmoving and want to do a quick project that will get you fast results.
1. Introduction and project overview00:53
2. Tracking and Solving the Camera09:13
3. Bringing in the text and placing it15:01
4. Lighting the text08:48
5. Adding reflections for the text10:53
6. Creating the ground shadow10:13
7. Compositing the passes11:26
8. Adjusting the movement of the object06:43
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