Post Description
Dive headfirst into 3D web application development using WebGL and JavaScript.
Each chapter is loaded with code examples and exercises that allow the reader to quickly learn the various concepts associated with 3D web development
The only software that the reader needs to run the examples is an HTML5 enabled modern web browser. No additional tools needed.
A practical beginner's guide with a fast paced but friendly and engaging approach towards 3D web development
What you will learn from this book
Understand the structure of a WebGL application
Build and render 3D objects with WebGL
Load complex models using JSON and AJAX
Set up a lighting model using shaders, physics of light reflection, and lighting strategies
Create a camera and use it to move around a 3D scene
Use texturing, lighting and shading techniques to add greater realism to 3D scenes
Implement selection of objects in a 3D scene with the mouse
Advanced techniques to create more visually complex and compelling scenes
Language : English
Paperback : 376 pages [ 235mm x 191mm ]
Release Date : June 2012
ISBN : 184969172X
ISBN 13 : 9781849691727
Author(s) : Diego Cantor, Brandon Jones
gepost door : Rockhound57
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