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DX-Ball 2 is a breakout style game for Microsoft Windows, developed by Longbow Digital Arts. As a follow up to DX-Ball by Michael P. Welch, the sequel is foremost remarked by the introduction of its 16-bit high-colour engine, presenting textured brick and background graphics in vivid colours. The game also features two new Power-Ups, an easy to play "Kid Mode", and a hotseat multiplayer mode, alongside an original soundtrack by SideWinder. DX-Ball 2 also introduces the feature of multiple board-sets, allowing the player to select a desired set of boards to play. The free demo thereby comes packed with a total of 24 boards divided into in 6 board-sets, each containing 4 boards.
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