Post Description
Learn to speed model in 3ds Max, with an emphasis on hard surfaces
Up to date coverage, covering 3ds Max 2013 features
Focused explanations with step-driven practical lessons balance learning and action
What you will learn from this book
Modeling processes using the Ribbon
Ways to create a customized UI for accessing modeling tools faster
Modeling using modifiers and deformations
UV mapping and topology effect readiness for sculpting
How to work with GoZ and ZBrush
Procedures for painting models using Viewport Canvas
Concepts of game-readiness
Retopology and polygon reduction methods
Easy rigging, skinning and animation walk-throughs
Gain fluency in UV mapping and texture creation
How to render and present your models for your folio
Language : English
Paperback : 422 pages [ 235mm x 191mm ]
Release Date : October 2012
ISBN : 184969236X
ISBN 13 : 9781849692366
Author(s) : Thomas Mooney
gepost door : bob poster
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