<< NDS Kirby: Power Paintbrush (Canvas Curse)
Kirby: Power Paintbrush (Canvas Curse)
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Category Games
PlatformNintendo DS
FormatISO
GenreAction
GenreOther
GenrePlatform
GenrePuzzle
Date 1 decade, 4 years
Size n/a
 
Website http://nl.wikipedia.org/wiki/Kirby:_Power_Paintbrush
 
Sender Daaaf
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Post Description

Unlike most previous Kirby games, the player does not directly control Kirby with a directional pad, face buttons, or shoulder buttons. Instead, the player only uses the stylus and touch screen to control Kirby. The player can draw rainbow lines, which Kirby will roll on, or poke Kirby, to make him do a little speed dash. These rainbow paths can form ramps or bridges for Kirby to cross, or walls to protect him from enemy projectiles. Drawing paths depletes the player's rainbow ink supplies, which recharges slowly while Kirby is in the air or on a path, but quickly when Kirby is on the ground. These paths eventually disappear, even faster if another path is painted. However, the player must either tap on Kirby to cause him to dash forward onto the path, or have the path created directly underneath him, causing him to automatically move forward on it.

The player can use the stylus to stun enemies by tapping on it. Afterwards, the player can either allow Kirby to roll into the enemy with his own momentum or by dashing to defeat the enemy. Defeating certain kinds of enemies by either dashing into them or touching them while stunned causes Kirby to gain one of several special abilities, which may be used at any time by tapping Kirby himself. This special ability replaces the dash. Once an ability is obtained, the only way Kirby can lose it is either by tapping a button in the bottom left corner or by being damaged. This is also the only way to get a different ability from the one Kirby already has.

Kirby: Canvas Curse spans eight worlds, with all but one having three levels. A variety of themes are used throughout the game. These themes range from a volcanic area to a frozen area. The objective of every level in the game is to reach a rainbow-colored doorway. As the player makes progress in the game, the environmental hazards become far more plentiful. In one level, the player must maneuver Kirby quickly enough to avoid getting defeated by an ever-rising body of lava. Occasionally, Kirby will come across a barrier, which prevents the paint lines from being created inside of them, forcing Kirby to do nothing but roll, dash, and use a power (if applicable). Portions of these levels can be played in Rainbow Run mode, where speed and amount of paint used are key factors in the player's success.

At the end of each world except for world seven, Kirby must face a boss. In worlds one through six, the first time he completes them, he must face one of each boss - Paint Roller, Kracko, or King Dedede (all of whom must be battled twice). With the exception of the final boss, all bosses are mini-game based. The boss of world eight is the main villain of Kirby: Canvas Curse, Drawcia Sorceress. Drawcia starts out in her standard form. Upon defeat, she will transform into a large ball of paint with five eyes and a mouth called Drawcia Soul.

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