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Guitar Hero: Aerosmith is a music video game developed by Neversoft and distributed by Activision. It was released on the Xbox 360 and PlayStation 3 consoles, with a Wii version developed by Vicarious Visions, a PlayStation 2 version by Budcat Creations and with a PC and Mac version by Aspyr Media. The game was released on June 26, 2008 in Europe, on June 29, 2008 in North America, and on August 6, 2008 in Australia. Guitar Hero: Aerosmith sold as both a bundle with a specially designed guitar controller as well as a game-only package.
The game is considered an expansion in the Guitar Hero series, extending upon the general features of Guitar Hero III: Legends of Rock. As with other games in the series, the player uses a guitar-shaped controller to simulate the playing of rock music by playing in-time to scrolling notes on-screen. It is the first game in the series to primarily focus on the work of one rock band, with Aerosmith songs comprising approximately 60% of the soundtrack, while the remaining songs are from bands that have been influenced by or opened for Aerosmith. The single player Career mode allows the player to follow the history of the band through several real-world-inspired venues, interspersed with interviews from the band members about their past. Aerosmith re-recorded four songs for this game, and have participated in a motion capture session to create their in-game appearances.
While Guitar Hero: Aerosmith maintains the same gameplay as past Guitar Hero games, it has received criticism for being shorter and easier than the previous Guitar Hero titles and difficult to justify its price point; furthermore, with the game's strong focus on one band, reviewers felt that the game's ultimate enjoyment rested on the player's appreciation for the music of Aerosmith.
Heb de game zelf niet getest, is NTSC volgens de poster
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