Post Description
This course introduces the many advanced features of the CINEMA 4D rendering and lighting toolsets. Discover how to better simulate real-world surfaces, photography, and lighting scenarios. Author Donovan Keith shows how to add realistic shallow depth-of-field effects with the physical renderer, use blurry reflections to create a type treatment, and light scenes with HDRI photographs and global illumination. Plus, learn tricks for achieving similar effects under tight deadlines.
Topics include:
Modifying depth of field
Animating rack focus
Using blurry transparency to create frosted glass
Understanding global illumination
Setting up HDRI lighting
Optimizing render sampling settings
Preventing over-/underexposure with color mapping
Using negative lights to selectively darken parts of scenes
Comments # 0