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Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [digital] Modeling is unlike any other modeling book you’ve seen—it gets to the core of what it takes to create efficient production-ready models and demystifies the process of producing realistic and jaw-dropping graphics. Taking a software-neutral approach, it teaches you the essential skills and concepts that you can apply to modeling in any industry 3D software, such as 3ds Max, LightWave 3D, Maya, Modo, Silo, XSI, ZBrush and other leading programs. Modelers, animators, texture artists, and technical directors can all benefit from the valuable information covered in this jam-packed guide containing years of industry knowledge. Simply put, if you work in 3D, you must have this book.
In this inspiring and informative guide to modeling, industry veteran William Vaughan teaches you how to:
Master modeling techniques to produce professional results in any 3D application
Use the tools of a professional digital modeler
Control your models polygon-count as well as polygon-flow
Create both organic and hard surface models
Understand a modeler’s role in a production environment
Gain the knowledge to land a job in the industry as a digital modeler
Model using specific tools such as LightWave and 3ds Max in over 6 hours of video training in the accompanying downloadable lesson files (see below for details)
And much more!
By William Vaughan
Published Dec 27, 2011 by New Riders. Part of the [digital] series.
Copyright 2012
Dimensions: 7-1/2" x 9-1/8"
Pages: 432
Edition: 1st
EPUB (Watermarked)
ISBN-10: 0-321-71264-1
ISBN-13: 978-0-321-71264-6
gepost door : Rockhound57
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