<< WIN GTA United 1.1 Final HotFix
GTA United 1.1 Final HotFix
This spot is not verified, the name of the sender has not been confirmed
Category Games
PlatformWindows
FormatDLC
GenreAction
GenreAdventure
GenreRoleplaying
Date 1 decade, 4 years
Size n/a
 
Website https://nzbindex.nl/search/?q=GTA+United+1.1+Final+HotFix
 
Sender lexaniji
Tag gta united lexaniji xplosive nzb com
 
Searchengine Search
 
Number of spamreports 0

Post Description

The modification was started in April 2006 firstly just with the target to add 
San Andreas' ancestor Vice City next to the default game map. It did not took
long when the first problems appeared. There were many game internal limits like
a limited number of models you can add, just as parts of the map are not
rendered when they are mapped outside of an fixed boundary. At this time modding
was not very sophisticated so there was no way to bypass those limits. This is a
reason why the developers decided to clear out San Andreas and replace it with
the new map. However untill today no stable way has been found to add the whole
map next to the original one.
It did not take long and the modification called VC2SA (Vice City to San
Andreas) entrenched in the GTA modding scene and the project became well-known
even in the international scene, although it was not released. But also voices
became louder to convert Liberty City and finally a sister-project called LC2SA
(Liberty City to San Andreas) was formed. After the union of both modifications
their leaders became the heads of GTA United and today they are the last members
of the original team. On April, 1st 2007 &#150; exactly one year after the Vice City
2 San Andreas modification was announced it was ready for the first public
release and finaly at 12 o'clock (AM) it was shown to the world. Two months
later on June, 2nd 2007 the first public version of Liberty City 2 San Andreas
was released. With the time there came smaller updates and fixes for both mods,
but in general it was silent around future releases. This had a reason. In
summer 2007 the leaders of the modifications &#150; Aschratt and decided to go future
ways together and unite boths maps. It was the birthday of GTA United, which was
firstly announced November, 21st 2007 to be released in April 2008 &#150; 2 years
after the birth of the modification. And finaly it came this day. Untill today
it has been downloaded more than 250000 times and impressed more modders than
most mods ever did before with 2 major releases as milestones (BETA 1.0 and 1.1)
and a breakthrough in modding with the first mod which proved using an limit
adjustment system or working paths and traffic, just as an insane script which
is not yet been finished.

Comments # 0