Post Description
Learn the skills necessary to make your own games through the creation of three very different sample games
Create animated sprites, use built-in physics and shadow engines of Construct Classic
A wealth of step-by-step instructions and images to lead the way
What you will learn from this book
Navigate the interface of Construct Classic with ease
Create 2D games inspired by some of the most popular games in history
Use the built-in physics engine of Construct Classic
Create level editors for your games
Create enemy AI for platformers and shooters
Use the shadow casters and lighting effects in Construct Classic to create realistic environments
Use pixel shader effects of Construct Classic to create stunning visuals
Additional tips and tricks that will improve your future games
Language : English
Release Date : May 2012
ISBN : 184951660X
ISBN 13 : 9781849516600
Author(s) : Daven Bigelow
gepost door : Rockhound57
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