Post Description
The 2010 Mod Has 3 Physic Types
These 3 Physic Types Are:
Simulator Physics (Real F1 Physics) Pro
rFactor ISI Physics (Similar To ISI F1 Physics) Normal
Arcade Game Physics (Game Console Style Grip Levels) Easy
(Best Tip I Can Give Is Build Up The Throttle Slowly)
All The Physic Types Are Changeable Through The Cars Upgrades
+ All Physic Types Generate The Same Lap Times.
The Tyre Physics Are Also Dead On Such As:
The Soft Tyres Will Give Around A One Lap
Qualifying Performance + If Used Correctly
In The Race Can + Will Last For A Short Stint.
+ These Soft Tyres Should Normally Give A Slight
Grip Advantage To The Others But It Wears Quicker.
As For The Hard Tyre This Will Give A Constent Level
Of Grip For Many Laps + Can Manage A Long Race Stint
If Used Properly. But Remember These Hard Tyres Will
Only Give A Good Grip Level Once They Are Fully Warmed
Up + In 2010 This Heating Process Seems To Take Around
2 Laps + This Is Also Incorporated Onto This Mod Also.
There Are Also The Medium Tyres + These You Will Find
Are A Good Steady Middle Ground Compared To The 2 Other
Tyre Types + Have A Good Mix Of Constinstency + Grip.
But On Saying That:
Don't Just Take These Medium Tyres As Gospel As They Are
Not Always The Best Choice For The Tracks As You Will Find.
This Is Due To Me Revising All The New 2010 Tyre Types So
They Now To Match The New 2010 Regulations So Now The Tyres
Have Got Many Different Mitigating Factors For Them To Work.
Such As:
Track Temperatures
Track Own Grip + Terrain Types
Setup + Driving Styles
Etc.. Etc..
So All These Factors Will Now Play A Realistic Part For V1.1
So Be Sure To Pick The Right Tyres Wisely As Just Like In Real
F1 2010 Your Race Could Be Won Or Lost On Tyre Choices You Make.
I Have Added The Green Stripe To The Full Wet Tyre
Textures + Added A New (HQ) Intermediate Tyre Texture
+ The Front Tyres Have Also Been Thinned Slightly.
This Mod Has Also Been Extensively Tested By The Beta
Testers So All The Car Failures Etc.. Are Fully Correct
(For Us) As The AI Failure Rate Is Set By The Player File.
If You Are Unsure In Anyway About Your .Plr (Player) File
Already Being Setup Or If You Are Unsure On How To Set This Up
Yourself Then Just Install The Neccessary Player File You Need
From This Package As They Are Already Provided With This Mod.
You Will See A World Of Difference To The rFactor Experience On
All Mods (Not Just This One) If A Correctly Set Player File Is Used
Adding An Already Setup Player File Will Also Fix Tv Plugin Issues.
You Will Also Find That Once Used In Conjunction With A Correctly Set
Player File The AI On This Mod Will Give You A Good Solid Challenge.
You Will Also Find That The AI Will Run Around 215 Mph At Monza + Around
180 Mph At Monaco So You Wo'nt Blow The AI Away On The Straights Of Monza.
You'll Also Find That 100 AI Difficulty + 100 AI Aggression Should Suffice
Anyway A Big Thanks To Chris For His 5.0 Skin Pack Which
I Used As A Base For The V1.0 Mod So Thanks Very Much Chris !!
Also A Big Thanks To All The Beta Testers:
Rac, Silver Benz, C0Starulz, N H Racing + Pielighter
As For Copyright Of This Mod:
1.All I Try To Do Is Make The rFactor Game + rFactor Community Better
By Sharing What I Make Or Update, I Do Not Ever Charge Or Ask Anything In
Return The Only Thing I Ever Hope To Accomplish From Making Or Sharing
My Work Is Solely Done For The rFactor Communities Enjoyment + To Help
In Help In Keeping The rFactor Game + Community Alive.
2.Anybody Can Use Whatever Part Or Piece Of This Mod To Do What They Want With
3.Just Help Yourself + No Need To Ask As All Permissions Granted
Anyway Happy Racing
Dazor
Ps.
I Have Also Uploaded The 2010 Track Pack You Can Get It Here:
megaupload.com/?d=L2HYQTPA
(There Is No Yeongam (Korea) Track In It As Yet) .
Or Get The
F1 2010 Dazor New 2010 Silverstone
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