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The program for three-dimensional simulation, created by Pixologic. A distinctive feature of this software is an imitation of the "modeling" 3D-sculpture, enhanced three-dimensional rendering engine in real time, which greatly simplifies the procedure of creating the desired 3d-object. Each point (called piksol) contains information not only about their XY coordinates and color values, but also the depth Z, orientation and material. This means that you not only can "sculpt" three-dimensional object, but also "paint" him, drawing the strokes with depth. That is, you do not have to paint shadows and highlights, so they look natural - ZBrush will do it automatically. Also works fast with standard 3d objects using a brush to modify the geometry and textures. Enables interactivity in unimaginable numbers of polygons. Using special techniques, you can raise the setting to dozens (even hundreds) of millions of polygons. There is also a set of plug-ins (work with textures, geometry, number of new brushes, the rapid integration with professional packages 2d graphics and much more).Year: 2010
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