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In the 1980s, video games were synonymous with arcades, and games were bringing in enough quarters to fill the Rose Bowl. This led Iowa entrepreneur Walter Day (with the support of various game manufacturers) to declare himself the sole authority on high scores. In 1982, Day launched his Twin Galaxies International Scoreboard. Teenage superstars came from all over North America to join Walter in a Life magazine feature spread, which recognized them as video game world champions. This led to the nationally televised 1982 Video Game World Championships, a touring National Video Game Team, and the promise of fame, fortune and groupies.
The film revisits Day and the Life players, now middle-aged men, as they reminisce on the arcade scene, its demise, and the dreams that crashed with it.
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