Post Description
DX Studio is a complete integrated development environment for creating interactive 3D graphics. The system comprises of both a real-time 3D engine and a suite of editing tools. Using DX Studio you can build complete real-time interactive applications, simulations or games, for standalone use or for embedding in other Microsoft Office/Visual Studio applications.
The toolset includes 2D and 3D editors for visual creation of in game UI and 3D scenes. Drag and drop assets directly into the editor. Move around your scene with user friendly intuitive controls.
DX Studio can handle unlimited size terrains with high levels of details. Using streaming you can bring in only the areas required. Paint vegetation and other meshes such as rocks directly to your terrain.
DX Studio provides a comprehensive lighting solution for your project. Real time shadows to create that compelling atmosphere and dynamic lighting to enhance your scene.
Out of the box DX Studio offers many special Effect tools to give your production some extra sparkle. Make use of the built in particle system to add some smoke, fire or explosions to your scene.
Your next project or game can now join up with other players over the Lan or internet for simple co-op or full MMO style game play. Read and write to online databases using DX Studios integrated SOAP client.
With so many features available you will quickly find the solution to your project. DX Studio offers a complete tool set for creating 3D based products from games to simulators which can all be easily published straight from the editor.
Bring your scene to life with the event driven javaScript. Type sensitive auto-completion system and code validation to speed up your development. Fully tabbed editor with comprehensive word search feature.
DX Studios Shader system offers ease of use. Use the built in shaders or add your own. Choose from a wide range of post-processing effects which all have easy to use user interfaces.
System Requirements:
2.5GHz CPU
Microsoft Windows XP SP2 or Vista
2048Mb RAM
At least 1600 pixel wide desktop resolution at 32-bit colour depth
256Mb graphics card, Shader Model 3
400Mb free hard disk space
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