Post Description
Magicka Update 3 info:
Fixed issues/bugs
-UPnP will no longer crash the game.
-Lack of playable avatar will no longer crash the game.
-Improved reports on disconnect and connection failed.
-Game crash on startup due to old gamer with long name fixed.
-Game terminates properly on crash.
-Save data wipe bug on multiplayer disconnect fixed.
-Boss crashes in Chapter 6 and 12 fixed.
-Servers limited to 4 simultaneous steam users.
-Players that have not selected a slot when the game starts is kicked.
-Server browser no longer displays games of a different version.
-Version miss match check.
-No longer possible to bounce between islands in Chapter 6
-Fixed interrupted dialog from Vlad in Chapter 6.
-Fixed trigger sequence in Chapter 9.
-Chapter 12 boss damage texture added.
-Fixed a bug where a client was locked in an animation.
-Delayed message from steam no longer forces player into game.
-Challenges are now playable using the French version
New features/balancing
-Added version number in menu.
-Added server password. (player requested feature)
-Default undie-time changed to 0.5s (Staff of the Dead)
Known Issues
-Beam spells merging sometimes crashes game with stack overflow (for real)
-Chat still awkwardly positioned.
-Self-shields sometimes get out of sync
-Players are still able to have multiple summons
-Server list sorting not implemented
-Network congestion on high ping (>400ms) connections still problematic.
-Game stutters slightly on some systems despite good performance (cause known, fix pending)
-Steam attempts to install XNA framework every time game is launched or rare occasion
-Game sometimes hogs uplink bandwidth - (Being researched)
Gepost in:
- a.b.ath
- a.b.illuminaten
- a.b.mom
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